Abstergo is indisputably known for its most famous invention, the Animus. This marvel of technology has its limits, however – such as needing to be kept still when in use. While it offers the illusion of movement, the limitations to its functions are creating issues with consumer groups who want to be more active in their daily lives. We have decided to move in that direction by tying an omnidirectional treadmill system in to the virtual world. Now you can run, jump and walk your way through history. As we move to further develop our virtual reality technology, we hope to improve lives by creating systems that are portable and can function almost anywhere. Our goal is to improve access to what many consider basic rights, such as education. Imagine waking up and going to school simply by putting on virtual reality glasses. You could interact with teachers and other students in the classroom, even use an online system to interact with others around the globe in real-time, blurring the lines between the virtual world and the real world. Motion tracking gives the device the ability to understand its position and orientation using custom sensors. Depth sensors allow the device to understand the shape of its surrounding space, allowing the virtual and real worlds to interact with one another. This technology is also quickly gaining approval in the medical world. Virtual reality grants opportunities to children who would otherwise be stuck in a hospital room. They can now travel, own a virtual pet, or interact with other kids in a normal setting. Abstergo strives to create a better world every day.